Archive for the 'Thesis Stuff' Category

I-Park Landscape installations

Saturday, September 8th, 2007

I finally went for a walk on Saturday 8 September. Lovely. I had been avoiding going out mostly cause I’m paranoid about the ticks and contracting Lyme disease, but its also been hot as hell (around 40 Celsius) and I’m having a hard time shaking the jet lag. Suffering from allergic reaction to the wildflower pollen hasn’t exactly encouraged me either. My studio is surrounded by golden rod and September is its flowering season. Thankfully I now have nose medicine.

Here are images of some of the installations done by resident artists and architects. All the work is temporary, and I appreciate the park’s agenda for non-monumental, impermanent work.

I-Park installation 9

I-Park installation 5

I-Park installation 2a I-Park installation 2b

I-Park installation 2c I-Park installation 2d

—– and some thumbnails of more pieces to explore —–

I-Park installation 1b I-Park installation 1a

I-Park installation 4 I-Park installation 7 I-Park installation

IEEEVR 2006

Wednesday, April 5th, 2006

Some personal highlights from this year’s IEEEVR 2006 conference, March 25-29, Alexandria, Virginia, USA.
http://www.vr2006.org/
(1) Chris Dede (Harvard) gave the keynote address, reflecting on his research in immersion and situated learning.
(2) The panels turned out very well… I co-chaired their selection with Joe LaViola (Brown). Our first (2a) ‘How do we solve Human Factors for VR and AR Applications’ included review of UI issues and the second one (2b) was on the ‘Challenges of Applying VR Technologies and Techniques to Visual Analytics’. Here I must admit I found the exemplifying ‘Touch Table’ to be of particular interest: very relevant to work-in-progress ‘glass pond’ …
(3) The nitty gritty of the surveys are something to come back to: depth of research here! (3a) ‘PC Clusters for VR’ (how’s this for a statistic: 72% of the top 500 supercomputers are clusters!) and (3b) ‘A Survey of Large High-Resolution Display Technologies, Techniques and Applications’
(4) Misc… Among others, Kay Stanney (UCF) and Larry Hodges (UNC Charlotte) received awards for contributions to the field.
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conversation with Rick on crowd (1)

Thursday, March 9th, 2006

INTRO
Lunch yesterday (8 March 2006) had interesting moments. As well as catching up on news after my 6 month stint in Australia, I was able to discuss some of the observer and defining characteristics (eg prediction) that I had previously come across in my reading on emergence, with colleague and professor Rick McKenzie.

Rick is the principal investigator of the Crowd Modeling project.
http://www.vmasc.odu.edu/crowdwebsite/Crowd_Project.htm
Here groups of characters are created by modeling the behaviours of individuals, and crowd behaviours emerge. Simple rules on individual entities result in complex behaviours that are not predictable. If the same random seed is used, the same result is repeated. The emerging crowd behaviour is the aim.

Birchko simulation by the police station with Non-Lethal Weapons action Crowd simulation at the Target Building.jpg
the chase

CONDITIONS FOR EMERGENCE
Rick considers the simulation to be successful when an observer cannot distinguish wether the crowd has been modelled (1) directly or (2) indirectly, through modeling the individuals with the crowd emerging.

Other points discussed are repeatability: this is considered desirable but given things like packet corruption or order arrival change; over a simulation that uses data across the network; it is only existant on a larger scale, not from one particular sim to the next.

IUI 2006 Keynote1: Hiroshi Ishiguro

Thursday, February 2nd, 2006

http://www.ed.ams.eng.osaka-u.ac.jp/research/Android/android_eng.htm

Hiroshi: “Of course its impossible to have a perfect copy of a human”
Robots are good for shorter tasks.
People prefer robots that look human, these are better for anthropomorphising.

Network the robots: Japanese government initiative describes this next big challenge.

RESEARCH AREAS to date:
(1) sensor network for supporting robot perception
(2) tactile sensation of the robot e.g. soft skin sensors
(3) human-like appearance

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what the bleep (1)

Thursday, December 1st, 2005

Some thoughts and notes on this film:
(1) the realm of possibilities smacks of a Bergsonian philosophy of virtuality. The actual and the possible.

(2) Electrons and matter is only a cloud of possibile places; a probability of existence. Matter is mostly empty, space.

(3) We are emotionally, physically, chemically attached or conditioned to certain realities; certain possibilities.

(4) One conversant ‘makes his day’: we can select our possibility, our reality. Dr Emoto’s work is cited to demonstrate that thoughts and feelings affect physical reality - here the crystalline structure of water when exposed to the words ‘love’ and ‘gratitude’.
Emoto_loveGratitude

(5) Where is the observer?
In Quantum Physics the observer changes the event.
In our world the observer is not the eye, the cortex, the brain. The brain sees memory and the actual event in the same way. Then how does it distinguish between them?

Publications and exhibitions of formative work towards PhD research

Thursday, November 10th, 2005

J. Seevinck, ‘Blue in the Bluebird‘ Installation of computer graphics art work. Shades of Summer exhibition at Indigo Contemporary Art Gallery. Norfolk, U.S.A. July 29 to August 26 2005.
For information on the work see also http://www.smartnoise.net.

J. Seevinck, M. W. Scerbo, L. A. Belfore II, L. Weireter, Jr., J. Crouch, Y. Shen, F.D. McKenzie, H.M. Garcia, S. Girtelschmid, E. Baydogan, E. A. Schmidt, D. Spence, ‘Surgical Wound Debridement Simulation-Based Training System‘, Project description and prototype demonstration at Advanced Technology Applications for Combat Casualty Care (ATACCC) conference. ATACCC St Pete Beach, USA. 15-17 August 2005.

J. Seevinck, M. W. Scerbo, L. A. Belfore II, L. Weireter, Jr., J. Crouch, Y. Shen, F.D. McKenzie, H.M. Garcia, S. Girtelschmid, E. Baydogan, E. A. Schmidt, ‘A Simulation-Based Training System for Surgical Wound Debridement‘, Conference paper to be published in Proceedings of Medicine Meets Virtual Reality 14 (MMVR), IOS Press, Long Beach, USA. 25-27 January 2006. MMVR 2006.

sensor input with the TNG-3B

Thursday, November 10th, 2005
Sensors for the TNG 3B Last night I resolved data input from the TNG-3B from MindTel (www.mindtel.com) to my laptop computer, running XP. I am now able to take sensor input from the TNG and have this drive events within Neat tools software.

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Meeting with Ernest Edmonds @ CCS

Saturday, February 12th, 2005

Visited CCS at Faculty of IT, UTS and Dr. Ernest Edmonds to discuss my potential candidacy and application to the program further.
Ernest agreed with my plan to spend a few months on the program fulltime and in residency here at the start to achive the following:

a) complete ‘glass pond’ artwork started during I-Park artist residency Autumn 2003.
b) use this practical investigation to determine the thesis question
c) start Literature Review.