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| | animation | Asex, 2000 This work stems from my interest in representations of the body using new technology, particularly the exaggerated and erotic nature of many of the pre-fabricated physiques created in Computer Games and Virtual Environments. asex is a reflection upon these representations and an attempt to create a bisexual form. asex is an example of my current hybrid approach to creating work, combining traditional processes with new technologies to explore where they connect and differ. Read more about this work on the artists own website | images statements biography |