An Oral History of New Media Art
October 11th, 2007Here at the Daniel Langlois Foundation I am researching a project called “Experience in the Archive”. Here is the abstract of the research:
Experience in the Archive champions the central role of human experience in the way we research and document New Media Art. The subjective, lived experience of the audience is a central concern in contemporary culture, which finds particular expression in New Media Art from the 1960s to the present day. With its emphasis on interaction, dematerialisation, systems and generative process, audience experience is often the content, location and driving force of New Media Art. However descriptions of that experience, either first or second hand, written or recorded are rarely prioritised in the documentation of the work. This project will survey ways in which audience experience currently figures in documentary and archival practice. It will develop and assess methods for documenting audience experience and propose ways for making experiential material available through archival structures.
Since my arrival in September I have been developing the idea of an ORAL HISTORY of new media art. The archive here is full of the most marvelous things (a post on this to follow), but what is clearly missing is the lively, vital voice of first hand audience accounts. These exist in a somewhat formal way in reviews from professional critics (which vary from those who self-consciously base their reviews on their own experience to those that attempt to create a more “impartial” art historical evaluation of a work). They exist sometimes in video based artwork documentation, some of which is fabulous. But these usually serve the double purpose of documentation and marketing – so are highly edited for optimum presentation of the work. They also rarely include spoken or transcribed accounts, favoring observational video footage; the voices of the participants are rarely heard.
The audience is a kind of silent majority in the historical records of new media art; much talked about but never heard from. I turned to the field of Oral History originally to find some precedents, models and guides to good practice in recording, cataloguing and preserving accounts of individual experiences. But I also began to see the great relevance of the aims of the oral history movement to my project:– to redress a historical imbalance, born of a power imbalance, in the kinds of information and experiences that are recorded and valued, and made available to people in the future.
Of course one of the big problems of recording audience experience is the time and labour it requires, and one person, or one organization, can make only the smallest drop in the ocean. The best value of such a project would be in creating ways for people all over the world to both DEPOSIT and ACCESS accounts of artwork experiences. I’m sure that researchers and curators everywhere are recording audience experiences, maybe in informal ways. But there is no way to make these recordings accessible to others.
So right now I’m working on the question: How viable is the idea of a globally accessible Oral History project for New Media Art?
Green and pleasant